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Brave, ingenious work on the blades. Makes perfect sense how you supported them and straightened them. I guess no need for anything else like rebalancing or anything because nothing came off the wheels. (just thinking out loud here...) Very cool.

You around/busy on Thursday? I keep getting stuck in schools but think I can sneak away by lunch on Thursday.
 
Brave, ingenious work on the blades. Makes perfect sense how you supported them and straightened them. I guess no need for anything else like rebalancing or anything because nothing came off the wheels. (just thinking out loud here...) Very cool.

You around/busy on Thursday? I keep getting stuck in schools but think I can sneak away by lunch on Thursday.
See you Thursday, then.
 
This is an interesting study. A power curve needed to perform a 7 second run on a 10.5" tire (15W). 3300 lb car. This one is in the 7.80s.
This isn't quite a minimum curve required to break into the 7s. A minimum curve would be around 80 peak hp less than this curve.

StgII 7sec pwrcrv rszd.JPG
 
Here's another example of a 7 second run. This one is a 7.999 ET. The same peak hp level as in the last graph, but the power is ramped in over a longer period of time. The 60' in this example is 1.202.

StgII 7sec pwrcrv2 rszd.JPG
 
don,

how accurate has your simulator been compared to real world, all things being equal?
 
don,

how accurate has your simulator been compared to real world, all things being equal?
These drag sim outputs using the new Stage II engine are just my best educated guesses using what I've learned from the work I did to get the drag sim to match real world results with the last engine.
The sort of variables that are still just guesses are the peak bhp level the new engine will produce, the shape of the power curve and how quickly the power level will ramp up. Once I have some timeslips with the new combination, I should be able to quickly tweak the drag sim to get a look at what the power curve of the new engine looks like.
To answer your question better, with the old combination, I've been able to get the sim to match real world ET/MPH slips exactly. Including the 60 foot, split times and mphs. It's not easy with a power curve that can change throughout the run (varying boost levels), but I've figured out how to do that with the sim and it's worked very well. With past cases, anyway. We'll see how my predictions with the new engine work out.
 
Presently working on the Y pipe. What a PITA. Two round, curved pipes joining together to form a rounded rectangular shape. Oy vey.
 
donnie any science behind feeding the turbo from above as opposed to having the exhaust route underneath to spool it?
 
You know, James (kidglok), I thought about your question more, and actually there was some science behind how I decided to route the exhaust system. More of consideration than science. I suppose you could call it the science of space management.
The science part of the exhaust system is the tuning part of the system. Primary and collector pipe diameters, primary and collector lengths. The consideration part of it was, how to package that tuned system around the engine and in the engine bay.
The exhaust system is an equal length, tuned system. That means the primaries and the collectors are very close to equal length, including from side to side (bank to bank).
What my style of exhaust routing does is allow for the collectors to maintain tuned and equal lengths. That was the first and foremost consideration for the routing.
What the routing also does is allow for easy access to the spark plugs and to the front mounted accessories, wiring and plumbing, while still allowing for removal of the valve covers for valve adjustments.
This is how I look at it. When you open the hood on one of these cars, what is the first thing you see,... or don't see? It's space. A lot of empty space. If one could look under the hood with the hood still in place, you could see that there is a lot of open space between the hood and the engine. I chose to use that open space and not pack the exhaust tightly like some other exhaust systems, that make getting around the exhaust system for other mechanical jobs a royal pain.
 
One other consideration was bends in the exhaust piping. Bends restrict flow through a pipe. The tighter the bend, the higher the number of bends, and/or the further the rotation of a bend, the more restriction to flow in that pipe compared to others in the system which may not have such bends. When you use more space with a system, you are not forced to have to use such tight bends.
Trying to fit an exhaust system in a tight space could even force a person to use a smaller than optimum diameter tubing just for fitment purposes. With any ic engine gas flow is paramount. Don't mess with my gas flow.
 
I really like the smooth style of these headers I found on google. Not many bends, and the ones they do have are pretty long and swooping, not sharp at all. Valve cover accessibility is great, and there seems to be room for plug maintenance, albeit with a ratchet, socket, and putting your arm under the pipes. Might be able to bring the pipes up a bit to access them, but then you'd add more bends in. This one merges similar to your Y pipe too.

Donnie, you busy Thursday morning? I am off work and can come finish our project. Wanted to before then to get it off your bench but lots going on right now.

1111.jpg
 
Did you get those bellows from SPD?
I did get it through SPD. It was a special order size that SPD had to order from their supplier. Who the actual manufacturer of the slip bellows is, I don't know.
This particular type of bellows is designed to be used in the high heat, pre-turbo environment.
 
Why only one bellow?
The last configuration only needed the one. I'm going to see if one will do it with this setup also.
The turbo is supported by a hanger in a fashion that will allow it to swing in any direction except for up and down. If the one bellows can't handle the total expansion of both sides, then a second can be installed on the other side.
 
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